Airships - Upgrades and Travel Items

Little Airship

This is the Airship you begin the game with.  Maximum Load: 350 kg Fuel: 200

Airship

Can be bought in the market for 100 rubies.  Maximum Load: 500 kg Fuel: 500

Flying Pearl

Can be made at Rebel Harbor. Maximum Load: 500 kg Fuel 500

Pegasus

Bonus for the Sapphire VIP level for Ladies only. Capacity 1000 kg, Fuel 1000

Scarlet Sails

Bonus for the Sapphire VIP level for Knights only. Capacity 1000 kg, Fuel 1000

Christmas Sleigh

This airship is no longer available, it may appear again at Christmas. Capacity 400 kg, Fuel 350

Mast

Players who began the game just after it was released will have built a mast for the Airship to sit on.  This mast can be moved, therefore the Airship can be moved (it can not be placed in the Water).  The game progression was then changed and all other players have an Airship permanently in one place only.  This can not be moved. 

Fuel

An Airship cannot travel without Fuel.  Make fuel with Sunflower seeds in the Workshop Special Tab. Just having fuel in storage will not work, you must fill the Fuel Tanks.  Set the tanks to Auto Fill, if there is enough fuel in storage the tanks will fill each time the Airship reaches home.  It will not fill when you are travelling to other lands, it will only fill when you return home. 

Upgrades
Tow

Increases capacity by 100 kg. Can be produced at the Fairy Tree on Lake of Sorrow, reward for daily bonus, can be bought in the Market for 25 rubies

Oil Can

Saves 3 fuel per trip. Can by produced in the Town Hall on Mountain Valley, reward for daily bonus or bought in the Market for 15 rubies.

Stabalizers

Increases capacity by 150 kg. Can be made in the Wizards Tower on Blackwood or bought in the Market for 40 rubies.

Compass

Saves 7 fuel per trip.  Can be produced in the Bandits Den on Battlefield or bought in the Market for 35 rubies.

Helm

Increases capacity by 250 kg. Produced in the Pyramid at Swampland or purchased in the market.

Screw

Saves 10 fuel per trip. Produced in the Water Tower on Lava Craters or purchased in the Market.

Baskets

Increases the capacity by 200 kg. Produced in the Ancient Ship on Abandoned Lands or bought in the market. 

Aviator Hat

Increases the capacity by 350 kg. Rewards from timed lands

Flight Map

Saves 14 units of fuel per trip. Reward from timed lands

Goggles

Increases the capacity by 300 kg. Reward from timed lands

Travel Items need to reach lands
Wind Rose

To fly to Blackwood you need the Wind Rose installed on your airship.

Produced in the Fairy Tree at Lake of Sorrow.  The Rose Base is made in the Factory.

Storm Rose

To fly to Battlefield you need the Storm Rose installed on your airship.

Produced in the Wizard Tower at Blackwood)

Map

To access Swampland you need the Map.  Map pieces  are produced in the Ringleaders Den at Battlefield, the Map is then made in the Workshop at home.

Astrolabe - Is NOT a travel item

It is produced in the Factory and used for the production of the Hydrolabe and Light Astrolable

Hydrolabe

To access Sunny Savannah you need the Hydrolabe installed on the Airship.  Produced at Lava Craters after the pipe puzzle is completed)

Light Astrolabe

To access Architect's Manor you need the Light Astrolabe installed.  Produced in Sunny Savannah with the Light Crystal received as a reward for completing the pipeline.

Quadrant

To access Abandoned Park you need the Quadrant installed (Crafted in Architect's Manor from an Astrolabe and the Mould. The Mould is a rewarded after solving the puzzle on this land)

Pirate Compass

To access Treasure Island you need the Pirate Compass installed on your airship (crafted in Abandoned Park)

Pirate Map

To access Ghost Town you need the Pirate Map installed on your airship. (Crafted in the Ancient Ship at Abandoned Lands)

Eternal Compass

To access Ancient Waterfall you need the Eternal Compass installed on your airship (Crafted in the Bungalow at Ghost Town)

Joe's Monocular

To access Rebel Harbor you need the Monocular installed on your airship. (Crafted in Joe’s Fort at Ancient Waterfall)

Game Visa

To access Monde-Thierry you need the Game Visa installed on your airship.

Produced in the Embassy at Blumburg

Magisterium Pass

To access Magisterium Campus you need the Magisterium Pass installed on your airship.  Produced in the Embassy at Blumburg

Road Map

To access Northern Coast you need the Road Map installed on your airship.

Produced in the Embassy at Blumburg

Sonar

To reach Signal Source you need the Sonar installed on your airship.

Produced in Father's Workbench on Secret Hideout.

Portable Artifact

To reach Lost Ships Island you need Portable Artifact installed on your airship.

Produced in Father's Workbench on Secret Hideout.

Underwater Navigator

To reach Atlantis you need the Underwater Naviagtor installed on your airship.

Produced in Father's Workbench on Secret Hideout.

Fairy's Tear

To reach Synoptis you need the Fairy's Tear installed on the Airship.

This is made at Weatherland

Winter Cloak

To reach Winterfair you need the Winter Cloak installed on the Airship.

This is made at Weatherland

Summer Fragrance

To reach Sunfair you need Summer Fragrance installed on the Airship.

This is made at Weatherland

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