Airships - Upgrades and Travel Items

Little Airship
This is the Airship you begin the game with. Maximum Load: 350 kg Fuel: 200

Airship
Can be bought in the market for 100 rubies. Maximum Load: 500 kg Fuel: 500

Flying Pearl
Can be made at Rebel Harbor. Maximum Load: 500 kg Fuel 500

Pegasus
Bonus for the Sapphire VIP level for Ladies only. Capacity 1000 kg, Fuel 1000

Scarlet Sails
Bonus for the Sapphire VIP level for Knights only. Capacity 1000 kg, Fuel 1000

Christmas Sleigh
This airship is no longer available, it may appear again at Christmas. Capacity 400 kg, Fuel 350

Mast
Players who began the game just after it was released will have built a mast for the Airship to sit on. This mast can be moved, therefore the Airship can be moved (it can not be placed in the Water). The game progression was then changed and all other players have an Airship permanently in one place only. This can not be moved.

Fuel
An Airship cannot travel without Fuel. Make fuel with Sunflower seeds in the Workshop Special Tab. Just having fuel in storage will not work, you must fill the Fuel Tanks. Set the tanks to Auto Fill, if there is enough fuel in storage the tanks will fill each time the Airship reaches home. It will not fill when you are travelling to other lands, it will only fill when you return home.
Upgrades

Tow
Increases capacity by 100 kg. Can be produced at the Fairy Tree on Lake of Sorrow, reward for daily bonus, can be bought in the Market for 25 rubies

Oil Can
Saves 3 fuel per trip. Can by produced in the Town Hall on Mountain Valley, reward for daily bonus or bought in the Market for 15 rubies.

Stabalizers
Increases capacity by 150 kg. Can be made in the Wizards Tower on Blackwood or bought in the Market for 40 rubies.

Compass
Saves 7 fuel per trip. Can be produced in the Bandits Den on Battlefield or bought in the Market for 35 rubies.

Helm
Increases capacity by 250 kg. Produced in the Pyramid at Swampland or purchased in the market.

Screw
Saves 10 fuel per trip. Produced in the Water Tower on Lava Craters or purchased in the Market.

Baskets
Increases the capacity by 200 kg. Produced in the Ancient Ship on Abandoned Lands or bought in the market.

Aviator Hat
Increases the capacity by 350 kg. Rewards from timed lands

Flight Map
Saves 14 units of fuel per trip. Reward from timed lands

Goggles
Increases the capacity by 300 kg. Reward from timed lands
Travel Items need to reach lands

Wind Rose
To fly to Blackwood you need the Wind Rose installed on your airship.
Produced in the Fairy Tree at Lake of Sorrow. The Rose Base is made in the Factory.

Storm Rose
To fly to Battlefield you need the Storm Rose installed on your airship.
Produced in the Wizard Tower at Blackwood)

Map
To access Swampland you need the Map. Map pieces are produced in the Ringleaders Den at Battlefield, the Map is then made in the Workshop at home.

Astrolabe - Is NOT a travel item
It is produced in the Factory and used for the production of the Hydrolabe and Light Astrolable

Hydrolabe
To access Sunny Savannah you need the Hydrolabe installed on the Airship. Produced at Lava Craters after the pipe puzzle is completed)

Light Astrolabe
To access Architect's Manor you need the Light Astrolabe installed. Produced in Sunny Savannah with the Light Crystal received as a reward for completing the pipeline.

Quadrant
To access Abandoned Park you need the Quadrant installed (Crafted in Architect's Manor from an Astrolabe and the Mould. The Mould is a rewarded after solving the puzzle on this land)

Pirate Compass
To access Treasure Island you need the Pirate Compass installed on your airship (crafted in Abandoned Park)

Pirate Map
To access Ghost Town you need the Pirate Map installed on your airship. (Crafted in the Ancient Ship at Abandoned Lands)

Eternal Compass
To access Ancient Waterfall you need the Eternal Compass installed on your airship (Crafted in the Bungalow at Ghost Town)

Joe's Monocular
To access Rebel Harbor you need the Monocular installed on your airship. (Crafted in Joe’s Fort at Ancient Waterfall)

Game Visa
To access Monde-Thierry you need the Game Visa installed on your airship.
Produced in the Embassy at Blumburg

Magisterium Pass
To access Magisterium Campus you need the Magisterium Pass installed on your airship. Produced in the Embassy at Blumburg

Road Map
To access Northern Coast you need the Road Map installed on your airship.
Produced in the Embassy at Blumburg

Sonar
To reach Signal Source you need the Sonar installed on your airship.
Produced in Father's Workbench on Secret Hideout.
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Portable Artifact
To reach Lost Ships Island you need Portable Artifact installed on your airship.
Produced in Father's Workbench on Secret Hideout.
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Underwater Navigator
To reach Atlantis you need the Underwater Naviagtor installed on your airship.
Produced in Father's Workbench on Secret Hideout.
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Fairy's Tear
To reach Synoptis you need the Fairy's Tear installed on the Airship.
This is made at Weatherland

Winter Cloak
To reach Winterfair you need the Winter Cloak installed on the Airship.
This is made at Weatherland

Summer Fragrance
To reach Sunfair you need Summer Fragrance installed on the Airship.
This is made at Weatherland

Coffer
To reach Golden Sands you need the Coffer installed on the Airship.
This is made at Hidden Sesame

Genie's Pass
To reach Adil's Palace you need the Genie's Pass installed on the Airship.
This is made at Golden Sands